Flash 11 LZMA Now Supported

If you previously were unable to upload a Flash 11 game that used LZMA compression (such as the games generated by Unity’s beta Flash exporter), you should be able to do so now. If you still receive an error, please let FGL_Eric know via private message!

Also remember that if your game uses the Flash 3D apis, you need to check the box that tells us to use wmode=direct when displaying the game. Otherwise you are likely to get errors and weird behavior when you view it.

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